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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneEvaluationTreeRangeIt-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneEvaluationTreeRangeIterator
(
const FMovieSceneEvaluationTree& InTree |
Iterate the tree from -infinity | Evaluation/MovieSceneEvaluationTree.h | |
FMovieSceneEvaluationTreeRangeIterator
(
const FMovieSceneEvaluationTree& InTree, |
Iterate the tree ranges starting at the range that overlaps the specified lower bound | Evaluation/MovieSceneEvaluationTree.h |
FMovieSceneEvaluationTreeRangeIterator(const FMovieSceneEvaluationTree &)
Description
Iterate the tree from -infinity
| Name | FMovieSceneEvaluationTreeRangeIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationTree.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp |
FMovieSceneEvaluationTreeRangeIterator
(
const FMovieSceneEvaluationTree & InTree
)
FMovieSceneEvaluationTreeRangeIterator(const FMovieSceneEvaluationTree &, TRangeBound< FFrameNumber >)
Description
Iterate the tree ranges starting at the range that overlaps the specified lower bound
| Name | FMovieSceneEvaluationTreeRangeIterator |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationTree.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp |
FMovieSceneEvaluationTreeRangeIterator
(
const FMovieSceneEvaluationTree & InTree,
TRangeBound < FFrameNumber > StartingBound
)