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API > API/Runtime > API/Runtime/MovieScene
Lookup table index for a group of evaluation templates
| Name | FMovieSceneEvaluationGroupLUTIndex |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationField.h" |
Syntax
USTRUCT ()
struct FMovieSceneEvaluationGroupLUTIndex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneEvaluationGroupLUTIndex() |
Evaluation/MovieSceneEvaluationField.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumEvalPtrs | int32 | The number of evaluation pointers are stored after &FMovieSceneEvaluationGroup::SegmentPtrLUT[0] + LUTOffset + NumInitPtrs. | Evaluation/MovieSceneEvaluationField.h | |
| NumInitPtrs | int32 | The number of initialization pointers are stored after &FMovieSceneEvaluationGroup::SegmentPtrLUT[0] + LUTOffset. | Evaluation/MovieSceneEvaluationField.h |