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API > API/Runtime > API/Runtime/MovieScene
Dummy structure for showing an FMovieSceneDynamicBinding inside a details view, and having a function signature that we can get a valid UFunction from to prepare blueprint function graphs.
| Name | FMovieSceneDynamicBindingContainer |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneDynamicBinding.h |
| Include Path | #include "MovieSceneDynamicBinding.h" |
Syntax
USTRUCT ()
struct FMovieSceneDynamicBindingContainer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicBinding | FMovieSceneDynamicBinding | MovieSceneDynamicBinding.h |
|