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API > API/Runtime > API/Runtime/MovieScene
Container struct for instanced UMovieSceneConditions, existing only to allow property type customization for choosing conditions.
| Name | FMovieSceneConditionContainer |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Conditions/MovieSceneCondition.h |
| Include Path | #include "Conditions/MovieSceneCondition.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieSceneConditionContainer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Condition | TObjectPtr< UMovieSceneCondition > | Conditions/MovieSceneCondition.h |
|