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Unreal Engine C++ API Reference > Runtime > MovieScene > FMovieSceneClipboardKeyTrack > operator=
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneClipboard.h |
Include | #include "MovieSceneClipboard.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneClipboard.cpp |
FMovieSceneClipboardKeyTrack & operator=
(
FMovieSceneClipboardKeyTrack && In
)