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Unreal Engine C++ API Reference > Runtime > MovieScene
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneClipboard.h |
Include | #include "MovieSceneClipboard.h" |
Syntax
class FMovieSceneClipboardKeyTrack
Remarks
Container for a collection of keys arranged in a track.
Constructors
Type | Name | Description | |
---|---|---|---|
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Move construction/assignment | ||
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FMovieSceneClipboardKeyTrack
(
const FMovieSceneClipboardKeyTrack& In |
Copy construction/assignment |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddKey
(
FFrameNumber Time, |
Add a key of the specified type to this track. |
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FMovieSceneClipboardKeyTrack | Create
(
FName InName, |
Create a key track that wraps the specified key type |
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const FName & | GetName () |
Get the name of this track |
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bool | IsKeyOfType () |
Check the type of the keys contained within this track |
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bool | IterateKeys
(
TFunctionRef< bool(const FMovieSceneClipboardKey&Key)> Iter |
Iterate the keys contained within this track |
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bool | IterateKeys
(
TFunctionRef< bool(FMovieSceneClipboardKey&Key)> Iter |
Operators
Type | Name | Description | |
---|---|---|---|
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FMovieSceneClipboardKeyTrack & | operator=
(
FMovieSceneClipboardKeyTrack&& In |
|
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FMovieSceneClipboardKeyTrack & | operator=
(
const FMovieSceneClipboardKeyTrack& In |