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API > API/Runtime > API/Runtime/MovieScene
Class responsible for building a clipboard for a movie scene
| Name | FMovieSceneClipboardBuilder |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneClipboard.h |
| Include Path | #include "MovieSceneClipboard.h" |
Syntax
class FMovieSceneClipboardBuilder
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| KeyOffset | FFrameNumber | Optional key offset that is applied to all keys added to the clipboard | MovieSceneClipboard.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TrackIndex | TMap< UMovieSceneTrack *, TArray< FMovieSceneClipboardKeyTrack > > | Map of key tracks for a given moviescene track ptr | MovieSceneClipboard.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneClipboard Commit
(
TOptional< FFrameNumber > CopyRelativeTo |
Generate a clipboard for the current state of this builder, resetting the builder back to its default state | MovieSceneClipboard.h | |
FMovieSceneClipboardKeyTrack & FindOrAddKeyTrack
(
FName InName, |
Find or add a key track. Key tracks are group primarily by MovieSceneTrack instance, then by name | MovieSceneClipboard.h |