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API > API/Runtime > API/Runtime/MovieScene
| |
|
| Name |
FMovieSceneBlendingKey |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
| Include Path |
#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
Syntax
struct FMovieSceneBlendingKey
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ActuatorType |
FMovieSceneBlendingActuatorID |
The type of the animation being applied to the object above |
Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
|
| ObjectPtr |
UObject * |
The object that the animation applies to |
Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
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