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API > API/Runtime > API/Runtime/MovieScene
Movie scene binding override data
| Name | FMovieSceneBindingOverrideData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h |
| Include Path | #include "MovieSceneBindingOverrides.h" |
Syntax
USTRUCT ()
struct FMovieSceneBindingOverrideData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneBindingOverrideData() |
MovieSceneBindingOverrides.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverridesDefault | bool | Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true). | MovieSceneBindingOverrides.h |
|
| Object | TSoftObjectPtr< UObject > | Specifies the object to override the binding with. | MovieSceneBindingOverrides.h |
|
| ObjectBindingId | FMovieSceneObjectBindingID | Specifies the object binding to override. | MovieSceneBindingOverrides.h |
|