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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FIntermediatePropertyValueConstR-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieSceneIntermediatePropertyValue.h | |||
FIntermediatePropertyValueConstRef
(
const T* Ptr |
Construction from a pointer to a value | EntitySystem/MovieSceneIntermediatePropertyValue.h | |
FIntermediatePropertyValueConstRef
(
T&& InValue |
Construction from a value | EntitySystem/MovieSceneIntermediatePropertyValue.h | |
| Move construction/assignment | EntitySystem/MovieSceneIntermediatePropertyValue.h | ||
| Implicit copy construction and assignment is disabled (use Copy() instead) | EntitySystem/MovieSceneIntermediatePropertyValue.h | ||
| EntitySystem/MovieSceneIntermediatePropertyValue.h |
FIntermediatePropertyValueConstRef()
| Name | FIntermediatePropertyValueConstRef |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
FIntermediatePropertyValueConstRef()
FIntermediatePropertyValueConstRef(const T *)
Description
Construction from a pointer to a value
| Name | FIntermediatePropertyValueConstRef |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
template<typename T, typename>
FIntermediatePropertyValueConstRef
(
const T * Ptr
)
FIntermediatePropertyValueConstRef(T &&)
Description
Construction from a value
| Name | FIntermediatePropertyValueConstRef |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
template<typename T>
FIntermediatePropertyValueConstRef
(
T && InValue
)
FIntermediatePropertyValueConstRef(FIntermediatePropertyValueConstRef &&)
Description
Move construction/assignment
| Name | FIntermediatePropertyValueConstRef |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
FIntermediatePropertyValueConstRef
(
FIntermediatePropertyValueConstRef &&
)
FIntermediatePropertyValueConstRef(const FIntermediatePropertyValueConstRef &)
Description
Implicit copy construction and assignment is disabled (use Copy() instead)
| Name | FIntermediatePropertyValueConstRef |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
FIntermediatePropertyValueConstRef
(
const FIntermediatePropertyValueConstRef &
)
FIntermediatePropertyValueConstRef(TInlineValue< Private::ITypeErasedPropertyValueImpl > &&)
| Name | FIntermediatePropertyValueConstRef |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneIntermediatePropertyValue.h |
| Include Path | #include "EntitySystem/MovieSceneIntermediatePropertyValue.h" |
FIntermediatePropertyValueConstRef
(
TInlineValue < Private::ITypeErasedPropertyValueImpl > && InValue
)