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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FGarbageTraits
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsGarbage
(
... |
EntitySystem/MovieSceneOverlappingEntityTracker.h | ||
static std::enable_if_t< TPointerIsConvertibleFromTo< T, const UObject >::Value, bool > IsGarbage
(
T* InObject |
EntitySystem/MovieSceneOverlappingEntityTracker.h | ||
static bool IsGarbage
(
FObjectKey InObject |
EntitySystem/MovieSceneOverlappingEntityTracker.h | ||
static bool IsGarbage
(
TObjectPtr< T >& InObject |
EntitySystem/MovieSceneOverlappingEntityTracker.h | ||
static bool IsGarbage
(
FObjectComponent& InComponent |
EntitySystem/MovieSceneOverlappingEntityTracker.h |
IsGarbage(...)
| Name | IsGarbage |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
| Include Path | #include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
static bool IsGarbage
(
...
)
IsGarbage(T *)
| Name | IsGarbage |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
| Include Path | #include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
template<typename T>
static std::enable_if_t< TPointerIsConvertibleFromTo < T, const UObject >::Value , bool > IsGarbage
(
T * InObject
)
IsGarbage(FObjectKey)
| Name | IsGarbage |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
| Include Path | #include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
static bool IsGarbage
(
FObjectKey InObject
)
IsGarbage(TObjectPtr< T > &)
| Name | IsGarbage |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
| Include Path | #include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
template<typename T>
static bool IsGarbage
(
TObjectPtr < T > & InObject
)
IsGarbage(FObjectComponent &)
| Name | IsGarbage |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
| Include Path | #include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
static bool IsGarbage
(
FObjectComponent & InComponent
)