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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FFreeEntityOperation
| Name | FCommitData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include Path | #include "EntitySystem/MovieSceneEntityManager.h" |
Syntax
struct FCommitData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllocationsToEntities | TMap< int32, FAllocationMask > | Contains specific entities to destroy from allocations that are not to be destroyed completely | EntitySystem/MovieSceneEntityManager.h | |
| EmptyEntities | TArray< FMovieSceneEntityID > | Additional array of entitiy IDs that need destroying despite not belonging to an allocation | EntitySystem/MovieSceneEntityManager.h |