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Track segment blender that evaluates the nearest segment in empty space
| Name | FEvaluateNearestSegmentBlender |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompilerRules.h |
| Include Path | #include "Compilation/MovieSceneCompilerRules.h" |
Syntax
struct FEvaluateNearestSegmentBlender : public FMovieSceneTrackSegmentBlender
Inheritance Hierarchy
- FMovieSceneTrackSegmentBlender → FEvaluateNearestSegmentBlender
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEvaluateNearestSegmentBlender() |
Compilation/MovieSceneCompilerRules.h |
Functions
Public
Overridden from FMovieSceneTrackSegmentBlender
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TOptional< FMovieSceneSegment > InsertEmptySpace
(
const TRange< FFrameNumber >& Range, |
Implementation function to insert empty space between two other segments or at the start/end | Compilation/MovieSceneCompilerRules.h |