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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityComponentFilter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEntityComponentFilter & Complex
(
std::initializer_list< FComponentTypeID > InComponentTypes, |
EntitySystem/MovieSceneEntitySystemTypes.h | ||
FEntityComponentFilter & Complex
(
const FComponentMask& InComponentMask, |
EntitySystem/MovieSceneEntitySystemTypes.h |
Complex(std::initializer_list< FComponentTypeID >, EComplexFilterMode)
| Name | Complex |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
FEntityComponentFilter & Complex
(
std::initializer_list< FComponentTypeID > InComponentTypes,
EComplexFilterMode ComplexMode
)
Complex(const FComponentMask &, EComplexFilterMode)
| Name | Complex |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
FEntityComponentFilter & Complex
(
const FComponentMask & InComponentMask,
EComplexFilterMode ComplexMode
)