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API > API/Runtime > API/Runtime/MovieScene
Easing component data.
| Name | FEasingComponentData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path | #include "EntitySystem/BuiltInComponentTypes.h" |
Syntax
USTRUCT ()
struct FEasingComponentData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Section | TObjectPtr< UMovieSceneSection > | EntitySystem/BuiltInComponentTypes.h |