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Structure representing a constant value. Temporarily includes a flag to determine whether it needs to be re-evaluated for legacy fallback.
| Name | FConstantValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneInterpolation.h |
| Include Path | #include "Channels/MovieSceneInterpolation.h" |
Syntax
struct FConstantValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstantValue
(
double InValue |
Channels/MovieSceneInterpolation.h | ||
FConstantValue
(
FFrameNumber InOrigin, |
Channels/MovieSceneInterpolation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Origin | FFrameNumber | Channels/MovieSceneInterpolation.h | ||
| Value | double | The constant value | Channels/MovieSceneInterpolation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstantValue Derivative() |
Channels/MovieSceneInterpolation.h | ||
FLinearInterpolation Integral
(
double ConstantOffset |
Channels/MovieSceneInterpolation.h |