Navigation
API > API/Runtime > API/Runtime/MovieScene
| Name | FAnimTypePreAnimatedStateRootStorage |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h |
| Include Path | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h" |
Syntax
struct FAnimTypePreAnimatedStateRootStorage : public UE::MovieScene::TPreAnimatedStateStorage< FPreAnimatedRootTokenTraits >
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StorageID | TAutoRegisterPreAnimatedStorageID< FAnimTypePreAnimatedStateRootStorage > | Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPreAnimatedStateEntry FindEntry
(
FMovieSceneAnimTypeID AnimTypeID |
Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h | ||
FPreAnimatedStateEntry MakeEntry
(
FMovieSceneAnimTypeID AnimTypeID |
Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h |
Overridden from IPreAnimatedStorage
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FPreAnimatedStorageID GetStorageType() |
Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h | ||
virtual void Initialize
(
FPreAnimatedStorageID InStorageID, |
Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h |