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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > TMovieSceneTimeArray > PushTransform
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTimeArray.h |
Include | #include "Evaluation/MovieSceneTimeArray.h" |
void PushTransform
&40;
FFrameNumber FirstLoopStartFrameOffset,
FFrameNumber LoopStart,
FFrameNumber LoopEnd,
float TimeScale
&41;
Remarks
Starts a scope where local times are looped and offset as specified