Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > PreAnimatedState > FAnimTypePreAnimatedStateRootStorage
- IPreAnimatedStorage::Initialize()
- FAnimTypePreAnimatedStateRootStorage::Initialize()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h |
Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedRootTokenStorage.cpp |
virtual void Initialize
&40;
FPreAnimatedStorageID InStorageID,
FPreAnimatedStateExtension &42; ParentExtension
&41;