Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneObjectCache
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h |
Include | #include "Evaluation/MovieSceneEvaluationState.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp |
void UpdateBindings
&40;
const FGuid & InGuid,
IMovieScenePlayer & Player
&41;
Remarks
Update the bindings for the specified GUID
Parameters
Name | Description |
---|---|
InGuid | The object binding ID to update bindings for |
Player | The movie scene player that is playing back the sequence |