Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvalTemplateBase
- FMovieSceneEvalTemplateBase::GetScriptStructImpl()
- FMovieSceneControlRigParameterTemplate::GetScriptStructImpl()
- FMovieSceneDMXLibraryTemplate::GetScriptStructImpl()
- FMovieSceneGeometryCollectionSectionTemplate::GetScriptStructImpl()
- FMovieSceneCameraShakeSectionTemplate::GetScriptStructImpl()
- FMovieScenePropertySectionTemplate::GetScriptStructImpl()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplateBase.h |
Include | #include "Evaluation/MovieSceneEvalTemplateBase.h" |
virtual UScriptStruct & GetScriptStructImpl&40;&41; const
Remarks
Retrieve the script struct pertaining to the most-derived type of this instance. Must be implemented in all derived classes for serialization to work correctly.