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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending > TBlendableToken > IData
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h |
Include | #include "Evaluation/Blending/BlendableToken.h" |
void AddTo
&40;
WorkingDataType & CumulativeBlend,
float Weight,
EMovieSceneBlendType BlendType,
TMovieSceneInitialValueStore< DataType > & InitialValueStore
&41; const