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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/Blending > API/Runtime/MovieScene/Evaluation/Blending/FMovieSceneBlendingAccumulator > API/Runtime/MovieScene/Evaluation/Blending/FMovieSceneBlendingAccumulator/BlendToken
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h |
Include | #include "Evaluation/Blending/MovieSceneBlendingAccumulator.h" |
template<typename ActuatorDataType>
void BlendToken
(
const FMovieSceneEvaluationOperand & InOperand,
FMovieSceneBlendingActuatorID InActuatorTypeID,
const FMovieSceneEvaluationScope & InScope,
const FMovieSceneContext & InContext,
ActuatorDataType && InInputValue,
EMovieSceneBlendType InBlendType,
float InWeight,
int32 InBlendingPriority
)