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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending > FMovieSceneBlendingAccumulator > BlendToken
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h |
Include | #include "Evaluation/Blending/MovieSceneBlendingAccumulator.h" |
template<typename ActuatorDataType>
void BlendToken
&40;
FMovieSceneBlendingActuatorID InActuatorTypeID,
const FMovieSceneEvaluationScope & InScope,
const FMovieSceneContext & InContext,
ActuatorDataType && InInputValue,
EMovieSceneBlendType InBlendType,
float InWeight
&41;