Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendType.h |
Include | #include "Evaluation/Blending/MovieSceneBlendType.h" |
Syntax
struct FMovieSceneBlendTypeField
Remarks
Type that specifies a set of blend types that are supported for a particular section. Implemented in this way to avoid direct use of EMovieSceneBlendType as bit flags.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Constructor |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | Add
(
E... Types |
Add or remove the specified blend types |
![]() |
void | Add
(
EMovieSceneBlendType Type |
Add the specified blend type to this field |
![]() |
void | Add
(
FMovieSceneBlendTypeField Field |
Add or remove the specified blend types |
![]() ![]() |
FMovieSceneBlendTypeField | All () |
Retrieve a bit field representing all blend types |
![]() ![]() |
bool | Contains
(
EMovieSceneBlendType InBlendType |
Check whether this field contains the specified blend type |
![]() ![]() |
FMovieSceneBlendTypeField | Invert () |
Invert this type field |
![]() ![]() |
FMovieSceneBlendTypeField | None () |
Retrieve a bit field representing No blend types |
![]() ![]() |
int32 | Num () |
Count how many blend types are contained within this field |
![]() |
void | Remove
(
E... Types |
|
![]() |
void | Remove
(
EMovieSceneBlendType Type |
Remove the specified blend type from this field |
![]() |
void | Remove
(
FMovieSceneBlendTypeField Field |