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API > API/Runtime > API/Runtime/MovieScene
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool EvaluateChannel
(
const FMovieSceneAudioTriggerChannel* InChannel, |
Channels/MovieSceneAudioTriggerChannel.h | ||
bool EvaluateChannel
(
const FMovieSceneObjectPathChannel* InChannel, |
Channels/MovieSceneObjectPathChannel.h |
EvaluateChannel(const FMovieSceneAudioTriggerChannel *, FFrameTime, bool &)
| Name | EvaluateChannel |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneAudioTriggerChannel.h |
| Include Path | #include "Channels/MovieSceneAudioTriggerChannel.h" |
bool EvaluateChannel
(
const FMovieSceneAudioTriggerChannel * InChannel,
FFrameTime InTime,
bool & OutValue
)
EvaluateChannel(const FMovieSceneObjectPathChannel *, FFrameTime, FMovieSceneObjectPathChannelKeyValue &)
| Name | EvaluateChannel |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h |
| Include Path | #include "Channels/MovieSceneObjectPathChannel.h" |
bool EvaluateChannel
(
const FMovieSceneObjectPathChannel * InChannel,
FFrameTime InTime,
FMovieSceneObjectPathChannelKeyValue & OutValue
)