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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include | #include "EntitySystem/MovieSceneEntityManager.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EEntityThreadingModel
&123;
NoThreading,
TaskGraph,
&125;
}
}
Values
Name | Description |
---|---|
NoThreading | Specified when the data contained within an entity manager does not satisfy the requirements to justify using threaded evaluation |
TaskGraph | Specified when the data contained within an entity manager is large or complex enough to justify threaded evaluation |
Remarks
Enumeration that defines a threading model for this entity manager