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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TrackInstance > UMovieSceneTrackInstance
- UMovieSceneTrackInstance::OnEndUpdateInputs()
- USequencerTrackInstanceBP::OnEndUpdateInputs()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/TrackInstance/MovieSceneTrackInstance.h |
Include | #include "EntitySystem/TrackInstance/MovieSceneTrackInstance.h" |
virtual void OnEndUpdateInputs&40;&41;
Remarks
Called after this animator has finished updating its inputs