Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/TSetComp- > API/Runtime/MovieScene/EntitySystem/TSetComp-/ForEachAllocation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h |
Include | #include "EntitySystem/MovieScenePropertySystemTypes.h" |
Source | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.inl |
void ForEachAllocation
&40;
const FEntityAllocation &42; Allocation,
TRead< UObject &42; > BoundObjectComponents,
FTwoWayAccessor ResolvedPropertyComponents,
TRead< MetaDataTypes >... InMetaData,
TRead< CompositeTypes >... VariadicComponents
&41; const
Remarks
Task callback that applies properties for a whole allocation of entities with either a uint16 or TSharedPtr