Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- TPropertyMetaDataComponentsImpl
- TPropertyMetaDataComponents< TPropertyMetaData< MetaDataTypes... > >
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyMetaDataTraits.h |
Include | #include "EntitySystem/MovieScenePropertyMetaDataTraits.h" |
Syntax
template<typename... MetaDataTypes>
struct TPropertyMetaDataComponents< TPropertyMetaData< MetaDataTypes... > > : public UE::MovieScene::TPropertyMetaDataComponentsImpl< TMakeIntegerSequence< int, sizeof...(MetaDataTypes)>, TPropertyMetaData< MetaDataTypes... > >