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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/TInitial-
- IInitialValueProcessor::Initialize()
- TInitialValueProcessorImpl< PropertyTraits, TPropertyMetaData< MetaDataTypes... >, TIntegerSequence< int, MetaDataIndices... > >::Initialize()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
Include | #include "EntitySystem/MovieScenePropertyComponentHandler.h" |
virtual void Initialize
(
UMovieSceneEntitySystemLinker * Linker,
const FPropertyDefinition * Definition,
FInitialValueCache * InitialValueCache
)
Remarks
Initialize this processor before any allocations are visited