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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TFilteredEntityTask
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
Include | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
const FEntityComponentFilter & GetFilter&40;&41; const
Remarks
Access the pre-populated filter that should be used for iterating relevant entities for this task