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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TFilteredEntityTask
Type | Name | Description | |
---|---|---|---|
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TFilteredEntityTask< T... > & | FilterNone
(
const FComponentMask& InComponentMask |
Constrain this task to only run for entities that have none the specified components or tags |
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TFilteredEntityTask< T... > & | FilterNone
(
std::initializer_list< FComponentTypeID > InComponentTypes |
Constrain this task to only run for entities that have none the specified components or tags |