Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/TEntityTaskCompo-
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
Include | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
void PopulateFilter
&40;
FEntityComponentFilter &42; OutFilter
&41; const
Remarks
Utility function called when the task is dispatched to populate the filter based on our component typs