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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TEntityTaskComponentsImpl< TIntegerSequence< int, Indices... >, T... >
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
Include | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
bool IsValid&40;&41; const
Remarks
Check whether this task data is well-formed in the sense that it can perform meaningful work.