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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h |
Include | #include "EntitySystem/MovieScenePropertySystemTypes.h" |
Syntax
template<typename PropertyTraits, typename... MetaDataTypes>
struct TCustomPropertyAccessorFunctionsImpl< PropertyTraits, TPropertyMetaData< MetaDataTypes... > >
Variables
Type | Name | Description | |
---|---|---|---|
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GetterFunc | Getter | Function pointer to be used for retrieving an object's current property |
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SetterFunc | Setter | Function pointer to be used for applying a new value to an object's property |
Typedefs
Name | Description |
---|---|
GetterFunc | |
ParamType | |
SetterFunc | |
StorageType |