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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TBoundObjectTask
- FBoundObjectTask::AddBatch()
- TBoundObjectTask::AddBatch()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTemplates.h |
Include | #include "EntitySystem/MovieSceneEntityFactoryTemplates.h" |
virtual FObjectFactoryBatch & AddBatch
&40;
FEntityAllocationProxy ParentProxy
&41;