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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FTypelessMutation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityBuilder.h |
Include | #include "EntitySystem/MovieSceneEntityBuilder.h" |
FTypelessMutation & RemoveAll&40;&41;
Remarks
Direct this mutation to remove all components from the entity