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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
Include | #include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
Syntax
struct FEntityOutputAggregate
Remarks
Aggregate of multiple input entities for an output defined in a TOverlappingEntityTracker
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bNeedsRestoration |