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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityManager
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include | #include "EntitySystem/MovieSceneEntityManager.h" |
uint64 GetSystemSerial&40;&41; const
Remarks
Get the current serial number for any system ovserving this entity manager. This serial number acts as a timestamp for the current state of this entity manager - any serial number more recent than this dictates more recent logic or state.