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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityAllocationIterator > FEntityAllocationIterator
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/EntityAllocationIterator.h |
Include | #include "EntitySystem/EntityAllocationIterator.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/EntityAllocationIterator.cpp |
FEntityAllocationIterator
&40;
const FEntityManager &42; InManager,
const FEntityComponentFilter &42; InFilter
&41;
Remarks
Construction from the entity manager to iterate, and a filter
Parameters
Name | Description |
---|---|
InManager | The entity manager to iterate |
InFilter | Filter that defines the components to match. Copied into this object. |