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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FComponentHeader
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
void &42; GetValuePtr
&40;
int32 Offset
&41; const
Remarks
Get the raw pointer to the associated component data buffer.