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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FBuiltInComponentTypes
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
Include | #include "EntitySystem/BuiltInComponentTypes.h" |
static bool IsBoundObjectGarbage
&40;
UObject &42; InObject
&41;