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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Dilate
(
FMovieSceneDoubleChannel* InChannel, |
Overload for dilating double channel data. See UE::MovieScene::Dilate for default implementation. | Channels/MovieSceneDoubleChannel.h | |
void Dilate
(
FMovieSceneFloatChannel* InChannel, |
Overload for dilating float channel data. See UE::MovieScene::Dilate for default implementation. | Channels/MovieSceneFloatChannel.h | |
void Dilate
(
FMovieSceneTimeWarpChannel* InChannel, |
Channels/MovieSceneTimeWarpChannel.h |
Dilate(FMovieSceneDoubleChannel *, FFrameNumber, double)
Description
Overload for dilating double channel data. See UE::MovieScene::Dilate for default implementation.
| Name | Dilate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneDoubleChannel.h |
| Include Path | #include "Channels/MovieSceneDoubleChannel.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneDoubleChannel.cpp |
void Dilate
(
FMovieSceneDoubleChannel * InChannel,
FFrameNumber Origin,
double DilationFactor
)
Dilate(FMovieSceneFloatChannel *, FFrameNumber, float)
Description
Overload for dilating float channel data. See UE::MovieScene::Dilate for default implementation.
| Name | Dilate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneFloatChannel.h |
| Include Path | #include "Channels/MovieSceneFloatChannel.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneFloatChannel.cpp |
void Dilate
(
FMovieSceneFloatChannel * InChannel,
FFrameNumber Origin,
float DilationFactor
)
Dilate(FMovieSceneTimeWarpChannel *, FFrameNumber, double)
| Name | Dilate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneTimeWarpChannel.h |
| Include Path | #include "Channels/MovieSceneTimeWarpChannel.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneTimeWarpChannel.cpp |
void Dilate
(
FMovieSceneTimeWarpChannel * InChannel,
FFrameNumber Origin,
double DilationFactor
)