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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
Inheritance Hierarchy
- FMovieSceneChannelHandle
- TMovieSceneChannelHandle< FMovieSceneChannel >
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelHandle.h |
Include | #include "Channels/MovieSceneChannelHandle.h" |
Syntax
struct FMovieSceneChannelHandle
Remarks
Handle to a specific channel in a UMovieSceneSection. Will become nullptr when the FMovieSceneChannelProxy it was created with is reallocated.
Constructors
Type | Name | Description | |
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Default constructor | ||
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FMovieSceneChannelHandle
(
TWeakPtr< FMovieSceneChannelProxy > InWeakChannelProxy, |
Construction from a weak channel proxy, the channel's type, and its index |
Functions
Type | Name | Description | |
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TMovieSceneChannelHandle< OtherChannelType > | Cast () |
Cast this handle to a handle of a related type. |
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FMovieSceneChannel * | Get () |
Get the channel pointer this handle represents. |
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int32 | Access this channel's index | |
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FMovieSceneChannelProxy * | Attempt to access the proxy for this channel. Will return nullptr if it is no longer valid. | |
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FName | Access this channel's type identifier | |
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const void * | Get the extended editor data associated with this channel | |
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const FMovieSceneChannelMetaData * | GetMetaData () |
Get the meta data associated with this channel |
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void |