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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannelEntry
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h |
Include | #include "Channels/MovieSceneChannelProxy.h" |
template<typename ChannelType>
FMovieSceneChannelEntry
&40;
FName InChannelTypeName,
const ChannelType & Channel
&41;
Remarks
Templated constructor from the channel and its ID