Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannel
- FMovieSceneChannel::DeleteKeys()
- FMovieSceneAudioTriggerChannel::DeleteKeys()
- FMovieSceneBoolChannel::DeleteKeys()
- FMovieSceneByteChannel::DeleteKeys()
- FMovieSceneDoubleChannel::DeleteKeys()
- FMovieSceneFloatChannel::DeleteKeys()
- FMovieSceneIntegerChannel::DeleteKeys()
- FMovieSceneObjectPathChannel::DeleteKeys()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h |
Include | #include "Channels/MovieSceneChannel.h" |
virtual void DeleteKeys
(
TArrayView< const FKeyHandle > InHandles
)
Remarks
Delete the keys for the specified key handles
Parameters
Name | Description |
---|---|
InHandles | Array of handles to delete |