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Unreal Engine C++ API Reference > Runtime
Classes
Type | Name | Description | |
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FLoadingScreenAttributes | Struct of all the attributes a loading screen will have. | |
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FMovieViewport | This viewport is a simple interface for the loading to use to display the video textures. | |
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IGameMoviePlayer | An interface to the movie player we will use for loading screens and gameplay movies | |
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IMovieStreamer | Interface for creating a movie streaming player. Should be one instance per platform. | |
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UMoviePlayerSettings | Implements the settings for the Windows target platform. |
Enums
Type | Name | Description | |
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EMoviePlaybackType | In order for a platform to support early movie playback, the platform must support the rendering thread starting very early and support rendering as soon as it is started and the module containing the movie streamer for the platform must already be loaded |
Functions
Type | Name | Description | |
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void | Creates the movie player | |
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void | Destroys the movie player | |
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IGameMoviePlayer * | Gets the movie player singleton for the engine. | |
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IGameMoviePlayer & | ||
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bool | Returns true if the movie player is enabled. |