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Unreal Engine C++ API Reference > Runtime > MoviePlayer > IGameMoviePlayer
References
Module | MoviePlayer |
Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
Include | #include "MoviePlayer.h" |
virtual void SetIsPlayOnBlockingEnabled
(
bool bIsEnabled
)
Remarks
Call this to have the MoviePlayer play in blocking sections and not loadmap.