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Unreal Engine C++ API Reference > Runtime > MoviePlayer > IGameMoviePlayer
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, float DeltaTime >
- IGameMoviePlayer::FOnMoviePlaybackTick
References
Module | MoviePlayer |
Header | /Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h |
Include | #include "MoviePlayer.h" |
Syntax
class FOnMoviePlaybackTick : public TBaseMulticastDelegate_OneParam< void, float DeltaTime >
Remarks
Callback for when the game thread is blocked but you want to do some ticking.